The Skills Of A Sannin
Basic:Jutsu: Art Of Tree Climbing
Rank: D
Element: N/A
Description: The art of tree climbing serves a dual purpose. Taking part in Tree Climbing Training helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.
Jutsu: Art Of Water Walking
Type: Ninjutsu
Element: N/A
Description: A variation on the Act of Tree Climbing, the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.
Name: Rope Release Technique
Rank: E
Element: N/A
Description: A very basic jutsu that every ninja knows. It allows the user to free themselves from ropes if they have been tied up.
Name: Body Transformation
Rank: E
Element: N/A
Description: This jutsu allows the user to assume the appearance of another person, animal, or object. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.
Name: Body Flicker Technique
Rank: D
Element: N/A
Description: The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
Suiton:Name: [Suiton • Release] Underwater Navigation
Rank: C
Element: Suiton
Description: This technique allows the user to propel themselves through a body of water by using their chakra. While underwater, this technique will also partially mask their presence.
Name: [Suiton • Release] Water Clone
Rank: C
Element: Suiton
Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water. Like the other solid clone techniques, the clones can be used to preform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, it can not travel very far from the original body. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name: [Suiton • Release] Water Fang
Rank: B
Element: Suiton
Description: This jutsu creates a circle of crushing water spikes around the opponent. It is very difficult to evade, however it will also require a sufficient water source nearby the target, preferably right below it.
Name: [Suiton • Release] Exploding Water Shockwave
Rank: B
Element: Suiton
Description: After spitting out a great volume of water from hir mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks.
Name: [Suiton • Release] Five Sharks Frenzy
Rank: B
Element: Suiton
Description: This technique can only be used after using Water Style: Exploding Water Shock Wave [B rank]. He puts his hand on the surface of a body of water and a water shark comes out of each finger to attack the opponent. They all come in consecutive attacks, starting with one, two, three, four and finally all five start to come into contact. However, because they are made with water, if they are completely separated from it they will degenerate back into normal water.
Name: [Suiton • Release] Water Ecampment Wall
Rank: B
Element: Suiton
Description: This defensive jutsu creates a wall of water that can be up to 360° if necessary. This wall of water is especially efficient at stopping fire techniques though is unable to defend against elemental fusion and combination techniques such as those employed by Kakuzu. Tobirama also used this method during the Destruction of Konoha arc, and it was this jutsu that made the Konoha ANBU in attendance marvel at his ability to use such a high level technique in a place with no water, meaning it must be quite a remarkable feat.
Name: [Suiton • Release] Water Prison
Rank: B
Element: Suiton
Description: This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. Clones can be used in place of the actual person, provided that the clone is the one that performed the technique. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Neji Hyuga has been able to use his ability to release chakra from all of his pressure points to disrupt the flow of chakra inside the prison and break free. Despite the fact that the prison is made up entirely out of water, and the target is unable to move while within it, the target is still able to speak. However, the one imprisoned still has to maintain the ability to breathe.
Kenjutsu:Name: Xuui & Zuui
Looks: The gleaming steel of the blades makes up the bulk of the swords full 5'1" length; the design echoes the head cleaving swords given to the Seven Swordsman Of The Mist. The hilt is in the shape of a cross and made out of pure bronze it gives of an dull shine. Beneath the shining bronze of the cross; the hilt is wrapped in dark cloth, comforting to touch and adding that little extra grip that will allways prove useful in combat. To prevent the event of disarment during battle, two chains have been attached to the bottom of the swords. Each chain is 30cm long and is meant to be wrapped around the weilders forearm to prevent the fore mentioned event of disarment.
Origin: Unlike most weapons that are floating around in the Naruto world Xuui & Zuui have no special origins each sword is an identical make of an expensive brand that Axel happened to pick up from two independant weapons shops in Kirikagure. Before that they may have been made in unique circumstances but any document of that is unkown to both seller and buyer.
Name: [Swordsmanship • Technique] Bull Horns
Rank: C
Element: N/A
Description: The starting position for thiss attack requires the ninja's arms to be crossed and the swords poiting fowards; resembling a bulls horns. Then they rushe at their opponent and uncrosses their hands, ending with their swords pointing upwards.
Name: [Swordsmanship • Technique] Risen
Rank: C
Element: N/A
Description: The ninja holds both swords above their head, edges up, and jumps straight up in an attempt to damage their opponent's head. An excellent attack for tall villains.
Name: [Swordsmanship • Technique] Fallen
Rank: C
Element: Description: The ninja puts their swords behind their left side then swings the two swords forward diagonally across their opponents torso and down to their front right side.
Name: [Swordsmanship • Technique] Sinking Blade
Rank: C
Element: N/A
Description: The victim must be very close for this maneuver. They must falls backwards on one foot towards their opponent and uses one swords to defend themself while using the second to cut the stomach of their foe.
Name: [Swordsmanship • Technique] Hunter
Rank: C
Element: N/A
Description: The ninja will go from a standing position to a dashing lunge which cuts a path through a large number of enemies sending them flying.
Name: [Swordsmanship • Technique] Crab Clutch
Rank: C
Element: N/A
Description: Holding their two swords one above the other, the ninja will form a sort of guillotine with their two blades. Once their opponent is within reach they will close the clutch in an attempt to sever a part of them.
Name: [Swordsmanship • Technique] Windmill
Rank: C
Element: N/A
Description: The ninja flips their other two swords in front of them like a windmill, then rushes their opponent, cutting through them. They finishes with their left hand in front, and their right hand behind him.
Name: [Swordsmanship • Technique] Burning Sword
Rank: B
Element: N/A
Description: Holding one sword in their left hand, the ninja must leap high into the air. Bearing down on his target from above, the ninja grabs their left wrist to strengthen their grip and horizontally slices his opponent's belly deep and swiftly actually igniting them. The friction of the attack coupled with the density of the target will cause a small spark which, if the victim is wearing heavy clothing to provide fuel for the flames, will quickly grow to engulf them.
Name: [Swordsmanship • Technique] Burning Sword Cleave
Rank: B
Element: N/A
Description: After igniting their swords using the Burning Swords technique the ninja can follow through with this jutsu. The ninja will cross their arms and cut through their enemy by uncrossing them; whilst burning them in the process. If burning swords has not been used than the blades must be lit from another source of fire.
Name: [Swordsmanship • Technique] Cloud Breaker
Rank: A
Element: Wind
Description: The ninja shoots a cutting blast of wind energy with on sweep of their sword. Due to this attacks nature it can cut through almso tanything with little resistance, making it impossible to block with any conventional method.
Name: Cloud Coil
Rank: A
Element: Wind
Description: The ninja holds their swords raised and facing forward at their side, then spins and creates a rising coil that takes the unfortunate recipient of the attack up in the air with it. The coil is sharp as a blade and will cut the foe if they touch it doing double damage. Should their opponent move around after being hit successfully by this attack, they will lose a significant amount of blood.